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The Swiss Alps Raceway takes racers into a magical winter world inspired by Danish fairy tales. The track begins in a snowy forest, with frosted trees and sparkling snowflakes. Marbles launch from a clear ice platform, racing through a forest of glittering, snow-covered pines, evoking the enchanted woods from The Snow Queen.
After the race begins, the marbles first encounter “The Whirling Tempest of Winter’s Heart”—a legendary tempest spinning at the center, surrounded by four smaller temples. These temples create a chaotic, unpredictable rhythm and send sudden gusts of biting winds, threatening to knock the marbles off course. Only the bravest and swiftest marbles can conquer this trial and escape unscathed, continuing their journey through the enchanted winter world.
Next, as the marbles approach “The Rising Frostwall”, they face ice walls that rise and fall unpredictably. The marble must carefully time its moves—either speeding up to pass a rising wall or slowing down to avoid it. The gaps between the walls shift, sometimes wide, sometimes narrow, requiring precise control. Misjudging the timing can block the marble or send it off course. To succeed, the marble must stay alert and adjust its speed and direction to weave through the shifting walls.
As the marbles near the finish line, they face The Snowmen’s Frosty Ring—three spinning snowmen blocking the track. With outstretched arms, they try to stop the marbles as they spin in a circle. The marble must time its moves perfectly, slipping through narrow gaps to avoid collision. Only the fastest marbles can dodge the spinning snowmen and reach the finish line.