Inspired by Danish fairy tales and winter landscape, the Swiss Alps Raceway transports racers into a mesmerizing winter wonderland, capturing the serene beauty and icy thrill of the Alps. Every turn and slope is blanketed in pristine snow, interspersed with charming alpine villages and crystal-clear ice formations, creating an enchanting racing atmosphere.
The track winds past glittering forests, snow-capped hills, and small settlements that light warmly against the frosty backdrop. The mesmerizing backdrop sets the atmosphere for an adventurous ride loaded with unexpected difficulties, ice obstacles, and breathtaking views, providing racers with a thrilling and unforgettable alpine adventure.
Swiss Alps Track Layout Overview
Track Name | Swiss Alps |
Theme | Danish fairy tales & Swiss Alps winter landscape |
Length | 1,837 Centimeters (723 inches) |
Turns | 10 twists and turns |
Lap | 2 Laps |
Difficulty Level | Hard |
Est. Completion Time | 65-85 seconds |
Obstacle | The Whirling Tempest of Winter’s Heart – The Rising Frostwall – The Snowmen’s Frosty Ring. (Updating…) |
Marble Material | Ceramics |
Layout | Updating… |
Number of Marbles | 10 Marbles |
Size of marble | 16mm |
Start Mechanism | Automatic Mechanical Gate |
The Swiss Alps Raceway is a 1,837-cm-long track inspired by Swiss winter landscapes and European fairy tales. With 10 twists and turns over 2 laps, this hard-difficulty course challenges racers with icy obstacles and unpredictable terrain. Marbles must navigate The Whirling Tempest, Rising Frostwall, and Snowmen’s Frosty Ring before reaching the finish. The race features 10 ceramic marbles (16mm), launched from an automatic mechanical gate, with an estimated completion time of 65-85 seconds.
Swiss Alps Track Layout Description (Updating…)
The Swiss Alps Raceway takes racers into a magical winter world inspired by Danish fairy tales. The track begins in a snowy forest with frosted trees and sparkling snowflakes. Marbles launch from a clear ice platform, racing through a forest of glittering, snow-covered pines, evoking the enchanted woods from The Snow Queen.
After the race begins, the marbles first encounter “The Whirling Tempest of Winter’s Heart”—a legendary tempest spinning at the center, surrounded by four smaller temples. These temples create a chaotic, unpredictable rhythm and send sudden gusts of biting winds, threatening to knock the marbles off course. Only the bravest and swiftest marbles can conquer this trial and escape unscathed, continuing their journey through the enchanted winter world.
Next, as the marbles approach “The Rising Frostwall”, they face ice walls that rise and fall unpredictably. The marble must carefully time its moves—either speeding up to pass a rising wall or slowing down to avoid it. The gaps between the walls shift, sometimes broad, sometimes narrow, requiring precise control. Misjudging the timing can block the marble or send it off course. To succeed, the marble must stay alert and adjust its speed and direction to weave through the shifting walls.
As the marbles near the finish line, they face The Snowmen’s Frosty Ring—three spinning snowmen blocking the track. They try to stop the marbles with outstretched arms as they spin in a circle. The marble must time its moves perfectly, slipping through narrow gaps to avoid collision. Only the fastest marbles can dodge the spinning snowmen and reach the finish line.